TenderSausage
There has yet to be a good-faith explanation as to why they have been so secretive about their affiliations, and aside from the 95/5 split (a completely unsustainable figure long-term) have given streamers no reason to move.
I'm going to keep going on this thought, because I have time at the moment. I'm struggling from a technologist perspective to understand how Kick can be profitable long-term, considering what is needed to successfully run a streaming company at scale, with a guarantee of 95/5 split. Early adopters need to understand: You will be grinding. You have a much lower n value, the number of viewers on the platform, so you will have a much smaller pot to draw from. Yes, you will be more visible for the next few weeks, but once more accounts appear and more people go live, that's when the technological issues are going to start mounting and the discovery will dive off the chart. Unless you have a loyal audience that is willing to give up any existing paid subs and shift to another platform (and pay a new sub fee), all power to you. Train may be of the size to make that shift without seeing a substantial falloff of revenue, but I'm also sure he has a pocket deal with Kick that ensures him revenue regardless based on the revenues pulled in from the gambling side. Kick.com (unofficially and according to my research) is backed by Easygo, an Australian gambling software developer, and Stake.com, Easygo's online Casino based out of the Country of Curaçao. For those unaware, the Country of Curaçao is a literal tax haven, built from the ground up to hide tax revenues from governments. It's an ideal place to run an unregulated casino, because they're not actually performing business in the Country of Curaçao because it's on the internet, so it's tax free! It's morally criminal, honestly, but technically legal. The morals and ethics question is pretty huge. I haven't read the TOS or anything, and I've not been to Kick.com longer than a minute to browse the main page, so I'm talking a little bit out of school, but from the reports I'm seeing about rampant pornography, copyrighted materials, and the glaringly obvious fact that gambling is being shown to (read: forced onto) underage viewership. This company should have had this content moderation aspect thought through and a solution in order before launching. It will be interesting to see how the company weathers that. (edited)